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441. Where is the 25095 patch for SISI? - in Test Server Feedback [original thread]
Well, I suppose it's the initial Kali content (without the new graphics nor models). That would explain the huge "version number" jump :p __ Always question everything. Including yourself.
- by Akita T - at 2006.09.23 11:34:00
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442. Account Copy to SiSi - in Test Server Feedback [original thread]
I missed the last SISI mirror by mere days (credit card was maxed out at the time, only recovered a month later), can only playtest on "borrowed lenience" from my friend's logins on SISI only... the funny part is that the SISI mirror was ALMOST on...
- by Akita T - at 2006.09.21 00:18:00
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443. Mining laser efficiency curve. - in Test Server Feedback [original thread]
I just thought you can "buy" civilian modules forever, as sell orders get (or at least thought they do) instantly "respawn", whereas everything else isn't... __ Always question everything. Including yourself.
- by Akita T - at 2006.09.20 13:16:00
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444. Real time rendering of worlds Please? - in Test Server Feedback [original thread]
That's a bit different. Not in how it "feels" in general, but in how it works (and how it is generated/displayed/acheived). It's just a "very large nearly flat object you fly really close to". Really easy to do with current EVE engine if the only...
- by Akita T - at 2006.09.20 13:08:00
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445. Mining laser efficiency curve. - in Test Server Feedback [original thread]
Meh, cancel that, I'm stupid :P Looking at the dates, it appears that (even if they are still listed as buying), they no longer "seed" the buy orders for anything other than tritanium at all since end of 2005. And Tritanium buy order is nearly a...
- by Akita T - at 2006.09.20 01:43:00
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446. Real time rendering of worlds Please? - in Test Server Feedback [original thread]
First of all, it's a completely different MMO in developement, and even the game engine is only partially completed. Second, it uses a procedural texture generation (caching can take huge amounts of space, depending how much you play/explore), but...
- by Akita T - at 2006.09.20 01:20:00
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447. Mining laser efficiency curve. - in Test Server Feedback [original thread]
Edited by: Akita T on 20/09/2006 00:53:28 Originally by: mallina the base prices for minerals is actually 1 (trit) / 4 / 16 / 64 / 256 / 1024 / 4098 / 16384 (morphite), etc, and certain NPC corporations did at one point have buy orders...
- by Akita T - at 2006.09.20 00:48:00
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448. JumpClones do not work as expected anymore - in Test Server Feedback [original thread]
Grytok, ***all*** of your pod-flying bodies are clones. You can have up to 7 clones (one active, 5 "jump clones" and one medical clone) with Infomorph psychology L5. The active clone is, well, "you", for the time being. Jump clones can become "y...
- by Akita T - at 2006.09.19 11:55:00
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449. Mining laser efficiency curve. - in Test Server Feedback [original thread]
Lystera... first of all, a bell curve is, well, BELL shaped. What you probably mean is either an exponential or logarythmic effectiveness (depending what your base axis is, time or yield). As the 2nd poster already said, having the combined portio...
- by Akita T - at 2006.09.18 06:02:00
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450. kali available for testing soon ?????? - in Test Server Feedback [original thread]
Originally by: Sharkbait any questions ? Well, you could say that... Originally by: Sharkbait if valar has the time, then i'm hoping we will be able to do a new mirror, but there is alot involved in doing a mirror and valar i...
- by Akita T - at 2006.09.17 19:27:00
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451. Warping and docking behaviour (3x bug/feature?) - in Test Server Feedback [original thread]
Warping and docking behaviour (3x bug/feature?) Number 1. Warping near a station WITH the station selected from the overview as the "active object" keeps the "Dock" button disabled with the "You are in warp" notification, even long after warp ...
- by Akita T - at 2006.09.07 00:54:00
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452. Fixing items descriptions: so hard ? - in Test Server Feedback [original thread]
I have no idea what's the actual problem, but some item descriptions are (or at least were) pretty off from the actual (?intended?) bonuses, stats or behaviour of the object. I can give the example of some ship bonuses, like the Gila (that some go...
- by Akita T - at 2006.09.02 14:02:00
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453. Bookmark copy limit, a horrid idea - in Test Server Feedback [original thread]
Actually, I wouldn't mind being able to only copy ONE bookmark at a time. They're planning to replace them anyway... __ Always question everything. Including yourself.
- by Akita T - at 2006.09.01 19:09:00
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454. Bookmark bitching nr#34523 - in Test Server Feedback [original thread]
I was wondering myself, as a newcomer, why is it that you can't warp AT some point in space, but only EXACTLY 15km away or more... it makes even less sense as you can have a BM 15km "farther away" and jump 15km from that to land on the exact same ...
- by Akita T - at 2006.04.08 10:43:00
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